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Linux Game Programming Tutorial 1: Introduction / First SDL

Posted on September 8, 2012 by pineheadpinehead

The Games for Linux movement hasn’t actually been invented yet after these years, it all starts with you~! I’ve stumbled around this confusing wasteland of Linux MAN pages trying to assemble a familiar ground for game development so you won’t have to. I’ll write about all the fundamental building blocks you’ll need to create whatever it is you’ll need to make your ideas. As far as this being your first experience writing game engines, it’s actually going to be easier than if you started with Windows- OpenGL, SDL, and the basic Linux OS system functions are very simple in comparison. It actually makes the experience of game engineering kind of fun~

Read Entire Tutorial From Dream.In.Code


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